Hello, hello! Welcome everyone to tonight’s performance. I know many of you are regulars, familiar with my adventures, but for those of you new to the excitement, I suppose I should offer a summary. Find a seat, or find someone to hold onto, because this is going to be a whirlwind! Read the rest of […]
Here we are again, my loyal fans and friends! It has been a full cycle of the moon since I last regaled you with one of my tales of daring and adventure. Prepare to be astounded and amazed by the prowess and skill of my companion’s deeds. Read the entire Tale HERE.
Welcome back, friends, to another Two-Score Tale! Last time I left you in the midst of battle. Attacked by several vessels, our naval transport returned fire. The enemy summoned all kinds of terrible beasts, but we repelled them mightily. Now, I present to you: the conclusion to this epic battle.
Adventure on the high seas. Conspiracies to overthrow the government. Racial tension. Everything is getting a little too real. This week’s conclusion to our Two-Score Tale will fray your nerves and terrify the unwary. Get ready for some naval excitement!
The adventurers life isn’t easy. Around every corner there are evil wizards, mad scientists, dangerous puns and fickle GMs. Two-Score and friends continue their investigation into assinations, regular murders, and even encounters a cube of unusual composition. Here we go.
Welcome back everyone, for another of the (in)famous bard’s tales. Our investigators uncover lies, betrayal and conspiracy, in this exciting edition of Two-Score’s Two-score Tales™. Take it away Two-Score!
Raise your hands if you’ve missed Two-Score Tenpence? I know everyone did, you can’t fool me. After the blood soaked episode last week, what more could be in store? Well another two part episode, for one thing. These suckers are getting longer and longer. Two-Score would say “that’s what she said.” I guess he’s right.
The powerful conclusion to Two-Score’s second tale:
Here it is, you’ve been waiting all this time for it. It’s Two-Score’s powerful, heroic and all around impressive return. Buckle in for hack-and-slash, swashbuckling, demons and dragons.
Two-Score’s rendition of our party’s first foray into the dangerous D&D world of Galderia.